Virtual On J: A sequal to a 4k game.

I’m working on improving my Virtual On engine. I’ve already added a new collision detection algorithm, and mouse controls.

Changes from 4k:
*Slower bar charging
*new controls
*New collision detection algorithm

The new controls are like this:
Fire Left: Z
Fire Right: X
Fire Center: Z+X
Boost: C
Pause: V
Fire new Laser: C + Z while not moving
Boost backwards: C + UP
Boost Froward: C + DOWN
Move: ARROWS

http://prime.turquoisegrotto.com/java/voj.jnlp

Please give feedback.

I like more, however I think you should mvoe faster.

the power shot does make it kinda easy though

what is the big square right fire does for?

Updated. See first post.

press 0 and you win!! lol

screenshots?