I am running Jogl on a Dell laptop with
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce4 4200 Go/AGP/SSE2
GL_VERSION: 1.4.0
Maximum viewport dimension: (4096,4096) - obtained using gl.glGetIntegerv(gl.GL_MAX_VIEWPORT_DIMS,d);
Usually everything runs fast (30+ frames/sec). When I use a viewport bigger than 1024x1024 everything slows way down (less than 2 frames/sec). This happens even when I run the NVIDIA demos.
Any ideas (other than the obvious "don’t use a viewport bigger than 1Kx1K)?
Thanks.