Hi there,
I 've got a problem with the gluProject-calculations when the pipeline is enabled. My y-values are always lets say 30 pixels to “high/deep”. With disabled pipeline there’s no problem at all. The rendering is nearly the same (and in the right position on the window) with or without the pipeline (with the pipeline it’s a lot faster of course ;D). But the gluProject results in wrong values. I always read the viewport with gl.glGetIntegerv(GL.GL_VIEWPORT, viewport, 0); so there shouldn’t be a cachsing problem.
I have to say, that I move my renderings within the gljpanel using different x,y’s for the viewport than the reshape told me (I translate based on the x,y’s the reshape told me).
Thanks for help
Klemens