Vertex arrays and VBOs

There’s a lot of talk about vertex arrays and VBOs. I’m just curious about how each is implemented. I really don’t like asking such broad questions and I’m sure you guys are tired of it too, but anything you have to say about either method would be great.

Thanks

Theres a bit in the wiki for vertex arrays.
http://wiki.java.net/bin/view/Games/VertexArrays

Dunno about VBOs, but they’re an extension of regular vertex arrays, so you might want to start without them.

nehe lesson 45 is about vertex arrays and VBOs.

Note that LWJGL has some special gl functions that is used with VBOs. Where as in c you use the vertex array functions. I got a bit confused by this the first time.

Check out my demos, they all use VBOs

Thanks guys, this will definitely get me going in the right direction. By the way I’ve seen a few of your demos and they are amazing.