I can’t believe it’s come to this but, along with the other two games I’m working on, I’ve written a game for my girl friend, intended to be like the farming games you find on facebook. It turned out to be a good exercise in finding issues with my little cross platform game API over the last week.
Veggie Patch - it’s one of the farming games, y’know?
Applet: http://www.legendsofyore.com/veggie/game.html
Android: http://www.legendsofyore.com/veggie/android.html
iPhone: http://www.legendsofyore.com/veggie/iphone.html
http://dl.dropbox.com/u/1668516/patch/Screen%20shot%202011-03-22%20at%2013.05.21.png
Now, it being one of those games you have to wait for hours for things to grow. On the web version that means you have to check back to the page using the same browser (state is stored in cookies). On the android and iphone versions that means just opening the application again later.
http://dl.dropbox.com/u/1668516/patch/Screen%20shot%202011-03-22%20at%2013.06.12.png
Hopefully someone will enjoy the never ending task of tending your garden to make money. It’s mostly complete in terms of features but probably needs a lot more data and polish. You can currently:
- Dig the ground to plant seeds
- Buy seeds to plant
- Plant them
- Harvest Crops
- Sell Crops
- Mix recipes from crops - which you can then sell for more
http://dl.dropbox.com/u/1668516/patch/Screen%20shot%202011-03-22%20at%2013.06.35.png
Any feedback on what works and doesn’t work both technically and from a game play point of view would be much appreciated. For those patient players who actually get something to grow let me know how it works out.
For those impatient players I’ll add a way to speed up time next
Thanks for any feedback,
Kev