Hey
In LWJGL, You have Vector2f (or others for doubles, ints etc), Vector3f, then Vector4f
For the life of me, I can’t fathom what you’d need the 4th value for?
Hey
In LWJGL, You have Vector2f (or others for doubles, ints etc), Vector3f, then Vector4f
For the life of me, I can’t fathom what you’d need the 4th value for?