I’m sort of dabbling in a game project to teach myself some fundamentals, and I think I need vectors now.
I have a library I picked up from the Xith3D website (part of a 3rd party tools package) that is for VectorMath, but I’ve got no documentation to go with it so I’m not sure how to properly use or implement the vector math tools.
I don’t suppose it would be that hard to make vector stuff myself either, I only need 2D vectors.
Basically, I’m asking: Can anyone point me at the documentation for the library I have (VecMath.jar)? Or, can someone tell me where else I can get access to vectors at (does Java include them already?) Or, can someone sort of tell me how I’d go about making a vector class? (Would it have a sepeate variable for each component, or what?)
Sorry if this has been asked before (or it’s so super-noob that it’s insulting). I did a search and came up with nothing, so I figured that asking directly might get better results.