Hello Everyone, a while back I did TheCodingUniverse’s tutorial #24 and #25 to load in a .obj file and render the mesh and then later add lighting to it. After completing these tutorials I really wanted to figure out how to texture the mesh that I was rendering. So I went looking for tutorials with little luck. I eventually just tinkered with the .obj file and then modified the code for tutorial #24 to handle the Texture Coordinates and the UV Indices(not sure if thats correct name). Now that I have it somewhat working, I am still having an issue with rendering.
Here is a video of what I have so far, the video shows rendering the object as a mesh and then with the texture mapped onto it.
Here is the code
http://pastebin.java-gaming.org/9c0d20f922c
Just looking for some help on how to fix this issue.
-Zerali