Hi,
So there is a server and clients.
Client connects to server >
Server sends client a map <
Client loads map >
I need someone to point me in the correct direction, I am not using an libraries such as LibGDX, I’ve programmed my engine using Javas basics (Canvas, game loop, object handler…)
Here are the things I’m worried about:
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The player can crack the program and change the loaded map given by the server. How do I circumvent this from happening?
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What format of the data will the map sent back to the client be? (i.e. it wouldn’t make sense to send back a text file)
Thanks!