Could anyone break down how to use the Color API of LWJGL to me? From my testing, all of these colors are apparently the same:
// Color c = new Color(r, g, b, a);
Color c = new Color(255, 155, 0, 255);
Color c = new Color(155, 255, 0, 255);
Color c = new Color(100, 200, 0, 255);
I searched on google for about an hour and didn’t come up with anything substantial. Although I am aware of bitshifting. Do I need to shift