We all love enums and generics, don’t we? (If just my fav IDE would already support them!)
Anyway, on the JDK 1.5’s enum doc it says some nice old truths like: typesafe, namespace, etc.
Naturally I see many occasions we could use this (+ generics) in the Xith3d API, and of course also in the JOGL API for example.
I bet I am not the only one who regularly inputs the wrong ints (out of 1000 possible ones) to the methods. I guess it’s high time that this one
Texture.setMagFilter(Texture.LUMINANCE)
… results in a compiler error instead of runtime weirdness.
So is there a road map already?