Hi guys,
I modified the AseTransformGroup example from the Getting Started to have 2 views attached to the same universe and it crashes badly.
It’s able to render both views correctly for a couple of renderOnce() and then it crashes.
I attached the modified AseTransformGroup.java with this post if someone wants to try it. I also attached the error report file.
I am using Windows XP x64 edition and my graphics card is a ATI Radeon X800 GTO.
The strange thing is that I also modified the HelloXith3D example to have 2 views and it doesn’t crash. But on the other hand, only 1 view is rendered correctly. The other one is just black. Even more strange, the view that gets correctly rendered changes randomly every time I run the program. So it’s not a case of: the first added view always gets rendered correctly or vice versa.