Untold Evils, a java RPG preview

You guys post some pretty awesome stuff on these forums, and while this isn’t quite as impressive, I though I would share anyways =p. And sorry for those who read the Sun java game forums as well and have already seen this…

Check us out at
http://www.untoldevils.com
and then download and check out our snazzy preview via
http://www.hydrous.net/~gt/UE/downloads/UntoldEvils.zip

Ensure you have one of the later versions of java (1.4.2) or above, and
be sure to post and let me know what you thought of our creation thus far. While not much, its a start =p

To exit the game, simply bring down the console via the backslash key ,’’, and type exit

Methods of contact and ways to report issues etc are addressed on the website and in the README file included in the download. Thanks!

Well, I like the startup screen! What about gameplay?

-ChrisM


DEBUG: ++Creating Interfaces++
DEBUG: Loading image /games/Untold Evils/images/ui/uelogo.gif
DEBUG: Creating Main Menu...
DEBUG: Creating Party Menu...
java.lang.NoClassDefFoundError: sun/misc/Perf
        at trta.util.HiResTimer.<init>(HiResTimer.java:18)
        at trta.util.HiResTimer.getInstance(HiResTimer.java:29)
        at trta.gameplay.UEGameEngine.run(UEGameEngine.java:247)
        at java.lang.Thread.run(Unknown Source)


[quote]Well, I like the startup screen! What about gameplay?

-ChrisM
[/quote]
You can walk around a map, that is almost gameplay! But on a more serious note, what was released is simply what we felt most confident in and we wanted to gauge performance and issues on other systems. The rest of the game is still being worked on =p and has a long way to go.

To the exception above, O/S and JVM?

java.lang.NoClassDefFoundError: sun/misc/Perf
        at trta.util.HiResTimer.<init>(HiResTimer.java:18)
        at trta.util.HiResTimer.getInstance(HiResTimer.java:29)
        at trta.ui.GameSelectionScreen.run(GameSelectionScreen.java:215)
        at java.lang.Thread.run(Thread.java:536)

jre1.4.1_02 - cannot have better at work :frowning:

Maybe you can provide a fallback to System.currentTimeMillis() in case the Perf class cannot be loaded? Did that for my timer for the unlikely case that Java3D isn’t installed somewhere :-/

Ohf, yeah I completely forgot about the lack there of a HiResTimer for past java versions =/ I went ahead and implemented System.currentTimeMillis just in case the class does not exist. Well at least hopefully I did, I have no way of really testing at the momment. Unfortunately using System.currentTimeMillis might cause a few stutters here and there =/

http://www.hydrous.net/~gt/UE/downloads/UntoldEvils.zip

Hm, exactly the same exception?

[quote]Hm, exactly the same exception?
[/quote]
hm…guess that was a no go on the quick fix. I’ll have to look into when I get home from work. Thanks for trying again anyways.

Worked fine for me; ~60 fps on my old p3 866 w/ winxp. Good job; nice character animation. Awesome intro. Two things; the ‘here’ being println to the console certainly made animation a bit more inconsistant than it would have been and 2. I like to hit ‘escape’ for these demos. Very nice; this full screen mode alt tabs nicely!

Two things; the ‘here’ being println to the console >>certainly made animation a bit more inconsistant

And thats what I get for making a quick fix that didn’t fix anything at all, bah…that will be taking out promptly. Thanks!