UnsatisfiedLinkError: no jogl in java.library.path error with eclipse

I was trying to test a sample jogl demo application. However, when I build the application by using eclipse, I got the following error:

Exception in thread “main” java.lang.UnsatisfiedLinkError: no jogl in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1682)
at java.lang.Runtime.loadLibrary0(Runtime.java:822)
at java.lang.System.loadLibrary(System.java:992)
at com.sun.opengl.impl.NativeLibLoader$DefaultAction.loadLibrary(NativeLibLoader.java:78)

I have already added the -Djava.library.path={my jogl.dll directory} into the vm argument input box. And my jogl.jar does not include any dll inside.

When I was using ant to build the same application, I will not get the same error. However, I need to use eclipse to debug my code so I have to make
eclipse work.

After I debug the source code, I found the following interesting thing:
When I add System.loadLibrary(“jogl”) in the main function of my application, the library can be loaded. However, when the class of WindowsGLDrawableFactory
has been loaded by a classloader after the method Class.forName(), the loadLibrary(“jogl”) will fail.

Does anyone have this problem before? Any suggestions will be appreciated. Thanks.

Hi, have a look at this thread http://www.java-gaming.org/forums/index.php?topic=13539.0

Do you have your version of JOGL set up as a proper Eclipse plugin? If not then you are likely to have this problem. Make sure both the JOGL.jar and any native DLLs are all in the plugin directory. You cannot have them in your JRE lib/ext directory to function.