Built for Android 2.1 - so should work on most phones
Download current alpha:
Background info / about links:
What is it?
- Spare time game I’m writing at weekends, typically 2-4 hours at a time
- Every day I work on it, even if just for a few hours, I’ll make a new build and upload it
- I’m actively prototyping the core game-design - it’s interesting to see how many builds it will take before it becomes a “real” game, and how much I change my mind before I even get that far
Also … for the programmers …
- It’s using the public domain Entity System at http://entity-systems.wikidot.com/rdbms-beta with a few tweaks and improvements - anything I add I commit back onto the trunk, or I’ll fork and add a new page to the wiki.
NB: the Entity Systems Wiki is intended to document the simplest possible ES’s upwards - the ES used in this game is appallingly low performance, but amazingly even on phones it’s good enough to do simple games. There are much better ES implementations out there, the wiki implementations are designed for other people to learn from, not really to be used in live games. I’m using this game as a testbed to add small increments to the wiki, so that other java coders can understand how an ES might - sensibly - evolve from a simple version upwards.
i.e. … no, I really don’t recommend you do this. Unless you want to understand how ES’s work, in which case, go for it. And then, once you grok it … grab someone else’s bigger, richer ES and use that - don’t re-invent the wheel!