I googled the name that you said. It has no hype lol.
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It got featured on rock paper shotgun and destructoid, I wouldnt call that “no hype” :o
My experience with unity has been rotten shit so far, I also really dont like the mono develop and many of the internal workings as well as design philosophies of… which is basically an elaborate general purpose game maker for prototyping.
To this date I dont know of many “any” AAA games that run smoothly and use Unity, one big one is Dreamfall Chapters, which runs like ass.
But of course I realize that MOST of the issue are because of who and how these tools are used, not the tools itself. The unity assets store, the easy access… people have no idea how to code, develop, test and publish… having zero idea about low level stuff
it results in the shitfest we call unity games, usually laughed at by the internet specially by Sterling
However, most people of course that I talk to and reveal that I make games or… anything really with Java, you also get that attitude, even in 2016, “everything done in java is shit, slow, resource hog” and so on and so forth.
And after so many years of experience, you know WHY these people say that, and you cant really defend it… you know its not true, but a lot of works desktop apps done with java show some of these behaviors, and its down the fact that people who coded it had no idea what they were doing / gave no shit, or both.
So its just the same deal with Unity.I f you really really understand unity to the core, you probably can make a something beyond a prototype and do it well.
Of course I might argue that you may as well invest time into learning Unreal Engine instead, and that time better spend… but hey~
The reason this type of things happens with these languages and tools more, is because they are easier and they let you get away with more. If you screw around like that and dont care about memory management and clean ups and all that, your C++ app is gonna crash on you, no mercy.
TL;DR its not that unity sucks so infinitely hard, its barrier to entry is low and making games is popular that it invites all these morons and lets them get away with shoddy work. That being said I still hated my time working with unity. maybe if I could use java and eclipse it would be more bearable