hi,
do you guys know good tutorials for understanding the matrix used by Transform3D?
I know how to move or rotate an object, but I dont know how to turn an object so that it looks at the direction of another object. There I want to understand the math now.
thanx,
Usul
p.s.
and I DID google for hours, I swear. But either the sites only talk about very basic stuff or they are very complicated. I didnt find anything in between.