Hey everyone,
I’ve been searching a simple tutorial on how to use TWL with a Libgdx Desktop Game, but i couldn’t find anything relevant (or i just didn’t understand :D). So i was wondering if one of you guys have any link that could be helpful.
I’m trying to achieve an isometric tiled based Tactical RPG. I’m just at the beginning but i already have some screens and i just wanted to have a better UI.
TWL seems to offer more possibilities than Scene2D that’s why i wanna try it !
Thanks for your help