Hey
I was looking around the web for some game-programming tutorials for Java and all I could find was two tutorials that even though they were quite nice, they talked only about applets and not full applications. So I was wondering where I could find some reference material I could use to learn how to program games in Java (as regular applications)? I already have some Java programming experience, as I use Java to build computer simulations for various physics systems at my University, so I’m not so much looking for a programming tutorial as for a game-making tutorial - more specifically, the Java2D API (I know there are various ways into the 3D world (Java3D, JOGL and many others), but right now I think that 2D would be enough of a challenge… first Pong, then Quake ;)) , and a general overview of “normal” game-making techniques (i.e., loops, input/output, etc).
Thanks!
I’ve found a book that’s being written by a user in these forums and I’m trying to start with it, but I’m kinda pressed for time right now so I don’t know yet if it meets my needs or not. In any case thanks, and if you happen to know of a tutorial that deals with what I’m looking for - programming games in Java as applications and not applets - do remember to drop me a line 