So I’m working with a terrain generation algorithm (Midpoint Displacement) to create a random landscape. Problem I’m having with it, is that I cannot for the life of me figure out how to get the points to display as a wireframe. I’ve tried using polygon mode, lines, triangles, but nothing gives me the correct result, as the end of one row will be connected to the beginning of the next, or when I try triangles, it works like line strip just spiky.
I’m new to 3D and OpenGL, but not Java. I finished a 2D game very easily and I want to begin work on a future senior design project. I know the algorithm works, as it displays well as just a point cloud.
Any help appreciated, sorry for the beginner question, figure this would be the place to ask. Thanks for any help.