Trouble with loading a model (solved)

Hello,
I tried to load a model into my Program, but the model just doesn’t appear ???. I debugged the whole thing a couple of times and to me it looks like the loading itself is fine. I hope you can help me, because this thing is bugging me for about a week and i can’t come up with a solution myself for some unknown reason :’(

[quote]import java.applet.Applet;

import java.awt.BorderLayout;
import java.awt.Frame;
import java.awt.GraphicsConfiguration;

import javax.media.j3d.BranchGroup;
import javax.media.j3d.Canvas3D;
import com.sun.j3d.utils.applet.MainFrame;

import com.sun.j3d.utils.universe.SimpleUniverse;

import com.sun.j3d.loaders.*;
import com.glyphein.j3d.loaders.milkshape.MS3DLoader;

public class Flasche extends Applet
{

public Flasche()
{
	setLayout(new BorderLayout());
	GraphicsConfiguration gc = SimpleUniverse.getPreferredConfiguration();
	Canvas3D canvas = new Canvas3D(gc);
	
	add("Center",canvas);
	
	BranchGroup bg = createScene();
	bg.compile();
	
	SimpleUniverse bottle = new SimpleUniverse(canvas);
	bottle.getViewingPlatform().setNominalViewingTransform();
	bottle.addBranchGraph(bg);
	
}

public BranchGroup createScene()
{
	BranchGroup root = new BranchGroup();
	Scene scene = null;
	
	Loader loader = new MS3DLoader(MS3DLoader.LOAD_ALL);
	try
	{
	
		java.io.File file = new java.io.File("./flasche.ms3d");
	    if (file.getParent() != null)
	      if (file.getParent().length() > 0) // figure out the base path
	        loader.setBasePath(file.getParent() + java.io.File.separator);
	    scene = loader.load(file.getName());

	
	}
	catch(Exception e)
	{
		System.exit(0);
	}
	

	
	
	root.addChild(scene.getSceneGroup());
	
	return root;
}

public static void main(String[] args)
{
	Frame mf = new MainFrame(new Flasche(),500,500);
	
}

}
[/quote]
September 12, 2007, 05:22:26 pm :
solved the problem myself by adding a background, maybe this might help others, who are also new to java3d, because this was never mentioned on any tutorial i read this far

Finally I can continue my studies on java3d in my spare time ;D