trouble recognizing joystick

I am very impressed with the jinput initiative and would like to use it for joystick control in games I have been developing for bonobos at the Great Ape Trust in Des Moines. When I run the following ‘helloworld’ code on Win32 I see only ‘keyboard’ and ‘mouse’ listed as controllers even though I have verified using dxdiag that direct x sees my joystick. Any advice on how to help jinput see the attached joystick?
Thanks,
Ken

import net.java.games.input.*;
public class ViewControllers
{
public static void main(String[] args)
{
Controller [] controllers = ControllerEnvironment.getDefaultEnvironment().getControllers();
for(Controller c : controllers)
{
System.out.println("controller: " + c.getName());
}
}
}

Hi

Sounds like a duplicate of this thread.

Endolf