This is my first game and the plan was to make it to learn core game programming aspects. I only have about 2-3 months of programming knowledge so this is a great learning experience. The game has only been in development for about 2 days, please bear this in mind
The game is relatively simple, treasure will fall from the top of the screen and you have to catch it! But beware… the evil skulls will suck your life away. You have 1 life in each game and as you progress, more skulls and treasure fall, as well as the game speeding up. I plan to develop this as much as I can and to use it to learn more about different features so if you have any suggestions then please let me know.
As for a download, the game current isn’t in a playable state. I need to just finish the game over/play again menu and then fine tune the scoring system and speeding up system and then I should be able to post a download for anyone who is interested
Current Features:
*Random spawns so each game is different
*Golden nuggets coins for treasure and evil skulls as enemies
*Some cool music!
*Coins are now animated
*Speed adjusting
*Play again feature, exit game feature in progress
To Do List:
*Add animations - Partly done
*Pause menu(maybe)
*Change tilemap theme/background - Completed!
*Finish game over screen
*Add sound effects
*Make collision detection perfect
*Update artwork - Completed!
*Look into bonus treasure such as more health and points
UPDATE:
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