Transparency problem ;D

Here it is…

First one is correct but when I move a bit above the unit it doesn’t work well anymore.

Marvin, any hints ?

EDIT : Attached the incorrect screenshot.

I guess this is a water reflection, that’s not working, is it? Well, sorry. no hints so far :(. When I dig deeper into the render code concerning the RenderBins I’ll maybe stumble over something. Well, at least I’ll try to search for it.

Marvin

Don’t know what you mean by water reflection… it’s just simple transparency. (See the second screenshot, it was not attached the first time I posted, don’t know why).

Well, is the problem related to the ball being half in the floor?

Marvin

PS: Why did you flip the first shot upside down ???

;D ;D ;D I am unclear.

What didn’t work is : the little blue circle under the soldier. When I look from beneath (first shot) it’s transparent : fine. When I look from above (second shot) it’s opaque, and there is a strange white border around the circle.

Ah, now I see it. It didn’t jump into my eye before :).

Please let me first do the RenderBin change. Then I’ll hopefully know more. OK?

Marvin

Yeah, yeah sure ;D Take all the time you want.