I want to blit translucency, one pixel at a time. I got a short array for the off-screen buffer, and I can do something like this to draw a pixel:
short color = 0x000000;
offScreenBuffer[i] = color;
The question is, how do I do translucency?
offScreenBuffer[i] = calcTranslucency(offScreenBuffer[i], color); ????????
Thx in advance,
evan