I’m trying to create a chess game with LWJGL. How is it possible to move the pieces if I’m using VBOs and the data is stored in OBJ models? In other words, how do I translate the vertices?
I’m trying to create a chess game with LWJGL. How is it possible to move the pieces if I’m using VBOs and the data is stored in OBJ models? In other words, how do I translate the vertices?