I saw the ortho method on the Transform in Agency9 and I figured I’d re-examine my Java3D HUD.
If I attach a transform group to the viewing paltform geometry node, and call orth on it, with 0,canvas width, 0, canvas height, -1, 1 I’m thinking that any geometry under it, can be specified in essentially pixel positions.
Am I right?
Does anyone have any examples?
Cause it doesn’t seem to work in my tests.
Endolf