Tower Games presents Line of Muskets

Hello.

This is to announce Tower Games. “So what?” you ask. Well, our first game, Line of Muskets, is from top to bottom written in Java. And our entire system has been designed to be commercially viable.

Go to www.towergames.com to check it out.

The game allows players to find each other and fight the great battles of the American Civil War. You will find it is different to standard games in that it is (shock horror) 2D, and (gasp) turn-based.

However, the people who have tried it haven’t even mentioned this because the game definately allows people to have a great battle with each other. We know that heaps of people out there love this sort of thing and is very much an uncatered-for part of the market. Also the game is very exciting because of the human interaction.

We also see ourselves as “electronic publishers” in that other independant developers, and lovers of Java, can certainly make use of our system to have their game published.

Regards,

Chris Wilkins
chris@towergames.com

First impression: website looks good.
Second impression: cannot get into game.

What do I have to to? Enter my club (the only available)? Then a new proposal? Who sees this? Than, after a while, ‘Leave Proposal’ gets disabled and ‘New Proposal’ and ‘Join Proposal’ get enabled.

Ok, pressing on ‘Join Proposal’ (which? there are none!)


ArrayIndexOutOfBoundsException

I really would be interested what the game looks like?

Hi Herkules,

Go to “our games”, click “Line of Muskets”, then click the big blue box “find players”.

Chris.

PS You do have to register. However, all we require is your email and a nickname.

Chris.

Aah, now I see. Got onto a wrong branch though…

I’ll try it out, wish I didn’t have to register tho, I fear my email being spammed more than it already is :confused: The tutorial looks good, I am dabbling in hex map creation algorithms and yours looks really well done with roads and forests and elevations and such (I basically only have worke dout the elevation portion, and I was going to use the same algorithm to calculate forest clusters, but the roads and bridges and such looks very cool.

-Chris

:slight_smile: Thanks for pointing out the navigation flaw Herkules, we’ve fixed it so newcommers are led to the right starting point.

Chris,
we have a no-spam, no-advertising policy at TowerGames. We will make that more prominent on the relevant pages.

Pretty cool game… nice smooth animations… fairly intuitive controls. The game’s author is online now so there’s some expert guidance available…

Tom

I can’t get in… With IE I get a strange Active X error. With Opera I see an empty (gray) game screen and a Swing error dialog with an OK button and no message.

"I can’t get in… With IE I get a strange Active X error. With Opera I see an empty (gray) game screen and a Swing error dialog with an OK button and no message. "

It sounds like you do not have the Java Plug-in installed. Go to our home page and click the “Getting Started” link. There you will find a link to Sun’s plugin download.

If, on the other hand, you are running MacOS X we still have some technical difficulties to fix. We are working on it.

I suggest you get book on web design or buy one for the person who made the site. I started going in circles and the got frustrated, slammed my head against the keyboard and closed the window.

Please. Shoot the person who made the site. Playing games is not supposed to make you cry dood.

Dear Captain Goatse,

Thank you for your feedback. Our apologies for any problems you experienced with our website. However, we are puzzled where you went off track. Please let us know where we can improve and we will certainly resolve it.

Regards,

Chris ;D

I have the Java plugin installed. I never use the Microsoft VM. Just tried again today… same thing.

Re-installed the Java plugin and it works now on IE. Opera is still broken, but that is likely an Opera problem as they seem to have VM troubles of their own.

Thanks for letting us know Scott. Glad to hear it works.

Chris. 8)