Hello,
I’m looking for someone interested in making a small game with me. It will be a mix between a tower defense game and a protect the castle game (you know the type of game where you have a load of enemy coming at you for everywhere and there is a base in the middle of the map that you need to protect).
So, you get the basic idea. You will have a castle in the middle of a square map. Enemy will come from anywhere and try to destroy your castle. But, you must protect it by building wall and tower. So, yeah a simple game but it’s always fun. (This is a good example of the style of game : Revenge of the Titans.)
There will be 4 types of building
- The castle to protect
- Towers
- Walls
- Building generating money for the player
I would be interested in someone
- with a good knowledge of the Java language
- respectable skills in mathematic and logic
- who will participate (yeah that’s the hard part )
- who will be easy to reach/communicate with (second hard part)
- who love to design game
Other information
To tell the truth, I don’t need help with the coding at all. I can deal with all the technical stuff and the algorithm. What I really need would be someone that will take this project as his own. Think of yourself like a game designer. What I need help with is to make a good gameplay out of this game. But I don’t want someone who will just shout idea and do nothing. You need to be able to code your idea but I will be there for all the tricky part so you can just code the design (like what is the range of the tower, how much damage does it do, how resistant is a wall, how many sort of tower there is, how much time does it take to build a tower, etc). Of course there is the testing of the game.
More information
First, this project will be a prototype to see if we can get a fun gameplay. If we succeed we can proceed to make it a full game. But as it is just a prototype (I won’t bother about sounds and graphics). Still if you are a beginner in game programming, you could learn a lot stuff like :
- game loop
- pathfinding
- gui in game
- how to deal with input from the player
Finally
If you are interested just leave a post in this thread or a private message. Describe yourself shortly. So I will give it a shot
Hello, I’m 23 year old and I’m a 3rd year student in software engeneering in Canada. I speak french and english (better in french ). Here are two of my project : Pathfinding and Tutorial+GeometryWar remix