Hello All!
t’s not really a video game but one to help pen and paper games remotely. I play pen and paper RPGs with some friends (particularly D&D). As time has gone on my friends have moved and now we find ourselves playing remotely using web cams. Needless to say this solution kind of sucks.
I have done some research on some of the companies that build tools to help P&P remote games and haven’t been impressed by any of them. I want to build a tool that helps with the basics. They would essentially fall into two categories, graphical tools to respresent a battle map, and tools to track characters, combat time keeping, effects on characters, etc.
The battle Map tools:
- tools for importing maps as jpgs etc
- tools for setting a resizable grid on the map
- tools for drawing on the map, or drawing a map from scratch
- has tools to place place figures on the map that represent characters, opponents, etc.
- I would prefer the placeholders would adjust in size with the size of the
Other tools:
- Character Creation and updating
- Combat tracking, time, effects, etc.
It would have to be networked so that there is one Game master and one or more players. The games master will be able to make changes to the map, the character can modify their character and move the character on their turn.
I more or less planned on building the tools using Swing and java client stuff. Some of the tools like character building, etc could be web bases which is really my area of expertise.
Here are the the issues I’m having:
- What apis should I use? Java 2d? Swing? Other GUI tools such as fengGUI?
- Not really sure where to start with the networking, but that could be handled later.
- How do you make a resizeable grid?
- How to make the grid aware of objects in each tile?
- Less concerned about importing images, pretty standard stuff.
Any suggestions on where to begin would be HUGELY appreciated.
Thanks!
-Steve
