I’m trying to texture map a floor with a 128*128 texture because it’s easier to load but when I texture it the floor comes out looking strecthed and pixelated I was wondering if anyone could show me how to tile textures :-/
how you descripted it, you now have a quad for the floor. and the standard texturecoordinates {(0,0), (0,1), (1,0), (1,1)}. when you want to tile the texture, you have to scale the texturecoordinates: e.g. {(0,0), (0,4), (4,0), (4,4)} - you get 4 tiles in each direction. when you want to tile only in one direction. you will have to do something like that: {(0,0), (0,1), (4,0), (4,1)}
hope that helps.