Tile Tactics: turn based fantasy tactical RPG

https://lh5.ggpht.com/Bd5IvBrWHwtiq09sZd9baMUgBcE_-4fFBLWMA3_VeV6gKama8KP2ZTlpt53o24Enbg=h900-rw

I’m doing something different with the new game I’m developing, I’m releasing WIP builds as I go to Google Play for free. This is contract to Superior Tactics, where I finished the whole game before releasing it in any form. Mostly because I’m much less serious about this game and just want to develop it casually.

It’s programming in 99% Kotlin, 1% Java, using libgdx with box2dlights and a little bit of Spine animations (for the sword slash and chain lightning effects)

That said, there’s a VERY rough early access (free) build of it for android here:
https://play.google.com/store/apps/details?id=org.jrenner.tactical.android&hl=en

And you can check out a desktop version here:
http://www.superior-tactics.com:12080/tile-tactics.jar