Here is my code
private Color getLightBrightness(List<MasterTile> lights,Color current, MasterTile tile){
Color brightNess = current;
int n = 1 - 0 + 1;
Vector2 tileCoords = new Vector2(tile.getX()/MasterTile.TILE_WIDTH,tile.getY()/MasterTile.TILE_HEIGHT);
for(int i = 0;i < lights.size();i++){
MasterTile t = lights.get(i);
float distance = tileCoords.dst(t.getX()/MasterTile.TILE_WIDTH, t.getY()/MasterTile.TILE_HEIGHT);
distance %= n;
System.out.println(distance);
//Utils.mixColours(current, LIGHT, distance);
}
return brightNess;
}
Here is what i am trying to do