Tic Tac Twist: multiplayer 3D tic-tac-toe for Android

I wasn’t sure whether to post this in Showcase or Android–if it’s in the wrong spot, please do move it.

After about two months of work, I’ve finished my latest project, Tic Tac Twist. It’s a multiplayer 3D tic-tac-toe game that you can play with your friends over Wi-Fi or a cell connection. Kinda like Words with Friends, except tic-tac-toe.

As for the technical aspects of the implementation, it’s a native Android app using OpenGL for the rendering of the actual gameplay screen and the Android windowing stuff for everything else. The server side runs on PHP with a SQL backend for storing accounts/game state data. It returns JSON-encoded objects back to the client for processing.

Paid version ($0.99): https://play.google.com/store/apps/details?id=com.logiklabs.tictactwist
Free version (no ads): https://play.google.com/store/apps/details?id=com.logiklabs.tictactwist.free

I do want to make a bit of money from it, but I’m also going to upload a free version sometime today/tomorrow because I realize my game isn’t quite in-depth enough for people to shell out a dollar for it. And, nobody’s bought it yet. Then again, I haven’t advertised at all. :stuck_out_tongue:

I’d be interested to know what you guys think.

Some screenshots: (apologies for JPG, android market Google Play converts them for some reason…)




OMG! tic-tac-toe in 3D?! :o


And, the free version’s now on the Market.

not a new idea by any means. http://en.wikipedia.org/wiki/3-D_Tic-Tac-Toe

It’s my first time to see something like this ;D
what next, 3D pac-man?

want an idea for a casual and/or android/ios game ? go look at the atari 2600 library

look at a video of Atari’s “Final Approach” and then the modern “Flight Control”

on topic: 3D tic tac toe is too hard for me, waaay to confusing =D

Well IMHO we’re just recreating old game with new style.

In 3D TTT, I wonder how you input for the center cell (1, 1, 1) when all cells near it are filled.

To move your piece, you rotate the board by dragging and then use the up/down/left/right arrows to put it in the right place. It’s actually intuitive, although it doesn’t really sound like it by the way I’m describing it. :stuck_out_tongue: