Throw me with programming ideas!

I need some help everyone! I’m yearning to program a new game, but I’m all out of ideas :’(
I feel like I need something new and exciting to work on and I’m asking YOU to throw any ideas you have (No matter how crazy, everything goes).

All I have planned out currently is that I want to make a 2d game and I’d like to implement some server/client action, where the server would run on my Raspberry pi.

So feel free to throw in any cool game mechanics and ideas and anything you think that could be used in a game.

a multiplayer puzzle game where each time the game is played the state of the puzzle is updated by the players… thus if i was to start playing now… im left with the state the puzzle was left in by the previous player.

This is more just a challenge for the hell of it: Build a new programming language with an emulator in java. so it compiles back down to a .jar but is higher level, would be a cool exercise to do.

Quadriletteral ( http://www.java-gaming.org/index.php?topic=21703.0 ) was originally designed as a head-to-head game where clues would be given on a time schedule or when both players requested one. Drop me a PM if you want a copy of the dictionary and the code.

Yeah another unrelated challenge:
Use regex in Java (or Python or Ruby I don’t care)to get the latest posts from the index page of JGO. Yes, regex, to parse HTML. Laughs maniacally
More to learn regex than anything because it’s a cool little thing.

Both ideas sound like fun! I tried to create simple scripting language a long time ago, but it was not very successful ;D
I guess I should learn some regex too…

Thanks for anyone answering so far, but I still feel like we haven’t found THE idea… Keep tossing everyone!

Towerfall clone?

Off topic, but that game looks awesome! :smiley:

A Donkey Kong clone, but instead of jumping the barrels the player controlled character has a giant belly which he flops up and down to crush the barrels??

Already made some of the graphics, but as I got tons of other ideas I can lend you this one :wink:

Here’s your animated hero pixeled in 16x16 size (walking and bellyflop attack):

Not done anything else, but it should be easy to sketch up some levels and crushables (barrels, cute little creatures, beer-powerups…), and the hero himself could use some polishing :slight_smile:

Link to the spritesheet

(Released under the WTFPL license)

That sounds like fun :smiley: I guess I could try something like that, thanks mate!

This is a great idea too, it offers challenge but seems like something I could manage.