I’m currently making a RPG game in java, and have been thinking of moving on to multithreading. But I don’t know what I should use, thread spawning or thread pool. Which one should I use? and why?
I’m currently making a RPG game in java, and have been thinking of moving on to multithreading. But I don’t know what I should use, thread spawning or thread pool. Which one should I use? and why?