- The game must be 40x30 or 30x40 pixels in size or a nearest neighbour integer scaled up version.
- The game can only use a maximum of 16 colours for any single frame chosen from the 64 colours of the EGA palette.
- The game must be deployed as an applet.
- The game must run in the standard Java applet sandbox without triggering any security exceptions.
- Must be a playable game not just a demo/video.
- Target JRE is 1.5+
Not strictly required but in the interest of trying to get all the entries on a single screen it would be nice if:
- Display a title screen with click to begin followed by requestFocusInWindow().
- Be able to handle any applet container size with integer pixel scaling to fill the required space.
- Monitor focus and pause the game and any audio when focus is lost.
- Have all resources bundled into a single jar file.
- Instructions if needed should be provided in game.
Contest ends at midnight (GMT) 31 August 2010, no formal judging at this stage but we may have a forum poll or possibly get some judges before the end.
Anything I’ve left out?