"The Nature of Code"

This book covers a lot of computer science, like genetic algorithms, neural networking, etc. However, the first few chapters focus on translating real world physics to code. This is super useful for game programming. I’d recommend anyone new to game programming to read this.

Book (chapter 3).

Have fun,
-wes

EDIT: Crap, I think I posted to the wrong board :/.

Moved :slight_smile:

I remember this from when I was learning ANNs

[quote]“You can’t process me with a normal brain.” - Charlie Sheen
[/quote]

I just started to skim:

I’m not sure where the “Euiclidean” thing is coming from…but “magnitude and direction”…nice to see a basic concept being presented correctly.

nice write up!