The JOGL/Swing integration in Java 1.6

Hello!

Is the JOGL/Swing stuff, discussed at http://192.18.37.44/forums/index.php?topic=10813.0, working in Linux? Does it require pbuffers? Or some OpenGL extensions?

Thanks,
Artur

You can feel free to post about it on that thread also, but yes, it works on X11 platforms (Solaris and Linux). From the JOGL side only GLX 1.3 is required, which I believe is also required for the Java2D/OpenGL pipeline. The Java2D/OpenGL pipeline requires pbuffer support at a minimum, and a Frame Buffer Object-based version of the pipeline is in the works as well (although this won’t work with JOGL yet).

I suppose the machine I use does not have pbuffers working under Linux, but I’ll download 1.6 to test it.

I just tried the JGears demo, and it worked badly, indeed - JOGL was unsuccesfully trying to create pbuffers.