Finally! Hit a good stopping point to show off/announce all the latest features!
Timeline: Roughly 1 month of development since the last video, and a little over 2 months since development has began!
- Tons of technical/code work behind the scenes.
- Basic coding-free āmod supportā. (read below for details)
- 8-Direction character movement animations.
- Smoother character animation all around.
- āVisibleā equipment on characters
- 140 Colors of almost every item currently (and in the future)
- Framework for TONS of NPCs on screen at once (End of video)
A few behind the scenes things that canāt be seen here in the video are related to fundamental modding support. While I do not plan to have full-blown mod support, I do plan to allow players to make their own items, maps, NPCs, dialogs and more through manipulation of the gameās āplain Englishā config files. Most of the game data is handled external to the code, so a ton of the game is ātweakableā. In theory, an expert in how the engine works could make his own little addition to the game in the future based on the current direction development is going.
Latest Video:
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