The Cell - Ludum Dare 21 - 48 Hours

I took part in my first Ludum Dare this weekend, it’s been crazy and fun - I’d recommend it to anyone. I finished a game though it’s not the most exciting of things I’m still pretty proud so I’d thought I’d share it with you:

http://dl.dropbox.com/u/1668516/ludum21/screenshot6.png

Play The Cell

Download if you want it

Ludumdare page:

http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&uid=5134

Cheers,

Kev

Oh, and theres the two day timelapse of the development here:

Kev

Great job!
This competition is really an inspiration.
48 hours is a very short time, did you sleep much?

Are you going to continue with it after the competition?

Next time I will join this competition as well and test what I am made of :slight_smile:

Finished all levels, nicely done :slight_smile:

looks good kev! nice job!

Hmm I can’t seem to get past Level 2. What do you do?

You have to duplicate yourself so that you can have your duplicate stand on the button while you go through the door. Remember that the duplicate appears in the direction your facing, and that if you move in a direction that your duplicate can’t then he stays there until you move in a direction he can. So you have to find some way of getting your duplicate to be above you with one block between you and him.

Yay I figured out #2, now I must be either really tired or really stupid because I can’t figure out #3 :stuck_out_tongue: Yay I figure out #3 too! #4 got too hard so I decided to sleep and solve it later.

Wow kevglass, a really impressive game you made under 48 hours. I am impressed with the difficulty and the thought-provoking puzzles :smiley:

Thanks guys, let me know as and when you complete each level - I wanted to put a par in but didn’t quite have time.

I’d really recommend ludumdare to everyone, amazing weekend! :slight_smile:

Kev

Oh, I’m told I should post the ludumdare page for the game:

http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&uid=5134

Kev

Very good Kev.

Cas :slight_smile:

I’ve played a little but the controls are freaking me out . Sometimes I press the left arrow for example, then release it, but sometimes Sidney keeps walking left until he hits the wall . Sometimes he stops when I release the key. I think there is something wrong with the key released event .

The idea looks pretty neat, but with those controls I just can’t have a fun gaming experience .

Java 1.6.0_21, Windows XP .

Have you tried the download or applet version?

Not had any problems with the controls and it just caches the keyPressed event - not quite sure what could be causing it, hope it doesn’t effect too many people.

Kev

Tried both desktop and applet, and had the same problem with both .

If you provide me a version with tracing enabled, I can send you the output .
You have 25 minutes :slight_smile:

Hmmm, I only record keyPressed events, so I can’t imagine what it could be - at work right now, so couldn’t fix it even if I could come up with a solution. The source is included in the zip tho :slight_smile:

Kev

Ok now looking at the source code I can see why it is happening, and I think it works as designed .

So it is queueing the keypresses, but then when I keep a key pressed it will record a lot of repeated keyevents, and that’s why when I release the key it will still have lot of “left” events to process .

Maybe most of people who played used discrete single key presses and didn’t have this feeling .
I for one would be happy if there was an events.clear() at the keyReleasead , or at least clear all events of the released key .

Ok, I’ll make that change later once the contest is complete. However, you can obviously build and play it locally now - oh the joys of open source :slight_smile:

Kev

It’s a really nice game! Love the graphics and the game play. And you made it under 48 hrs is impressive! Very inspirational to see.

I just played through each level once (as I didn’t have too much time and I already played it through once so I aleady knew how to solve them). I came to these numbers:

Level/moves:
1/18
2/18
3/35
4/32
5/67
6/56
7/88
8/14
9/56
10/41

Mike

just beat it

I dont know if I skipped it, but I didn’t see a You win screen or the end? it just started back at level 1?

I also would have preferred defined single keystrokes instead of hold to move, because sometimes it launched me across room.

Good job on game!

edit: I am disappointed, I really wanted to compete, but I didn’t even realize it had started until it was too late :frowning: