"The Art of Video Games" at the Smithsonian American Art Museum - 2012

Hey JGO-ers!

I wanted to point your attention towards an exhibit that I am going to be creating, and curating, at the Smithsonian American Art Museum in March of 2012. From the Smithsonian website:

[quote]The Art of Video Games
March 16, 2012 – September 9, 2012

Video games have grown to become a significant part of our culture since the introduction of the first home video games in the early 1970s. More than seventy percent of American households play video games on a regular basis, and many families now have two generations of computer users, and gamers, at home.

Video games use images, actions, and player participation to tell stories and engage their audiences. In the same way as film, animation, and performance, they can be considered a compelling and influential form of narrative art.

Many museums have explored art inspired by video games, but this exhibition will be the first to examine comprehensively the evolution of video games themselves as an artistic medium. From the Atari VCS to the Playstation 3, The Art of Video Games will show the development of visual effects and aesthetics during four decades, the emergence of games as a means for storytelling, the influence of world events and popular culture on game development, and the impact that the games can have on society. It will include multimedia presentations of game footage, video interviews with developers and artists, large prints of in-game screen shots, historic game consoles, and a selection of working game systems for visitors to play. In addition, the public will be asked to assist with the selection of materials for the show by choosing the games that they feel best represent particular moments in the overall timeline.

Chris Melissinos, video game industry expert and founder of PastPixels, is the guest curator of the exhibition.
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I started gaming back in the early 1970’s and have never stopped. As someone who collects (47+ systems at home), works in the video games industry, and raising my own kids as gamers, it was important to me to see that this exhibit was created. I should also mention the amazing staff at the SI who green lit the project and will be working on this exhibit with me.

There will be more info as we get into the meat of this project, as we are just getting started. You can visit PastPixels.com or my Facebook page (PastPixels), starting in January/February 2010 to keep up with the work. Not TOO many details, mind you, as we want SOME of this to be a surprise :slight_smile:

It is humbling to realize that we are going to finally have the opportunity to bring into focus the amazing works of the video game industry through the prestigious lens of the Smithsonian American Art Museum. More to come!

Have to mention a mind forever voyaging.

Darklands too.

Populus 2.

Galatea and things like that for experimental “modern” IF games.

Vampire Bloodlines (best “acting” and voice acting so far i think).
PST as a variant of the RPG where the character is fixed but the “attitude” is not.

Our own minecraft is a nice artistic collaborative game.

I am sure you have already thought of this:

KOTOR(knights of the old republic). It is one of the most advanced rpg’s ever made. With it’s good and evil scale.

PS: yes I know that some more recent game’s have this. but nothing compares to kotor.

Getting a “page not found” on that URL Chris?

Cas :slight_smile:

Link with fewer dots :): http://www.americanart.si.edu/exhibitions/archive/2012/games/ (Just same text as Chris pasted in.)

Congrats Chris! That is really cool. I guess that all you have to do is to helicopter your toyroom over there and the exhibit is good to go :smiley:

Thanks for the link fix :slight_smile:

Yeah! I am going to loan several of my systems to the museum for this, most definitely. Should be fun!

Very cool, congrats. The Smithsonian is a big honor!