Texturing Technique

Hey guys. I was wondering how I would go about texturing like this: How is the face placed there?

The face is animated so I doubt the entire body is one whole texture.

http://www.maplestory2.tv/screen/MapleStory2-Screen-108-1.png

Off the top of my head I’d assume that you’d just have extra bits of geometry that aren’t part of the main mesh (or just have different materials applied to parts of the mesh), but with only one picture I can’t really tell what they’re doing for sure.