Yes, I’m just using the default cube right now. My Problem is that whenever I try to add a texture in blender the texture only shows up in render and not in the model view. and when I export it to .obj I cant find the option to export with texture coordinates
also Ive got this working so far but the textures are seemingly mapped weird on every other triangle:
https://dl.dropbox.com/u/21736488/ModelLoader2.png
I think I understand this part, on the top triangle the coordinates are normal
1____________2
|.|..........|
|..|.........|
|...|........|
|....|.......|
|.....|......|
|......|.....|
|.......|... |
|........|...|
4____________3
but on the Second one its:
1_____________
|.|..........|
|..|.........|
|...|........|
|....|.......|
|.....|......|
|......|.....|
|.......|... |
|........|...|
4____________2
_____________3
Its also Creating Faces on the Inside for some reason… though in the obj file it only says there’s 12 Faces. none being the inside one
https://dl.dropbox.com/u/21736488/insidefaces.png
Aslo this is my Blender View, showing the texture Mapped properly but How do I export to obj with the texture coordinates?
https://dl.dropbox.com/u/21736488/BlenderView.png