Hi,
I apologize if this was already present in some other thread but i had a search and did not find about this.
I am also sorry that it might more a openGL question rather than JOGL specific.
My question is whether it is possible to use both textures and materials to give some effect together.
This is what i am doing in some program, when i used the materials property alone at some place it works fine.
But if i want to give specific material property to an object on which i have put a texture it seems not completely correct. Mainly it seems that the shininess is not present.