TextureIO.newTexture() performance...

Hi All,

I was using TextureIO.newTexture() and passing an BufferedImage into it and noticed the response time was around 100+ milliseconds. I was hoping for faster but not sure if there is some way to speed it up. Is that possible?
I am using the latest version of JOGL under WindowsXP and a AMD X64 5200+

Thanks,
-Tony