hi
my project is growing and growing and nowi work on alternativ waterreflections.
at moment my idea is that:
-> first render into FBO texture (that work perfect:)
->add a quad poly for the water (thats ok)
and now the special part.
is it possible to put a texture to a 3d polygon(triangle/quad…whatever) but
the texture without 3d effect?
example…
a triangle with coordinates and [uv] 0,0,1000 [0,0] / 0,0,0 [0,1] / 1000,0,1000 [1,0]
a normal triangle thing… the texture pixel are getting smaller when far away
my plan…the same polygon…but the pixels of texture are not 3dimensionated ^^, they should look
like a 2d thing on the 3d object
is it possible?