Texture rendering problem [lwjgl]

So I was working with Lwjgl 3 and everything was working fine. But after rewriting the whole project today (my old HDD broke and I lost everything) I can not seem to get textures to render right.

I am trying to render a OBJ file. The mesh renders correct but this is what happens with the texture.

How can I solve this?
Is it a problem in my texture coordinates, shaders, something else?