Texture rendering problem [lwjgl]

So I was working with Lwjgl 3 and everything was working fine. But after rewriting the whole project today (my old HDD broke and I lost everything) I can not seem to get textures to render right.

I am trying to render a OBJ file. The mesh renders correct but this is what happens with the texture.

How can I solve this?
Is it a problem in my texture coordinates, shaders, something else?

You aren’t making things easy for us to help you :slight_smile:

  1. You aren’t really describing what is wrong and what you are expecting it to look like
  2. You haven’t provided any code

I would recommend to build a very simple example that replicates this error, by building this very simple example you will probably solve the issue yourself though :slight_smile: