I have a problem of the texture not mapping correctly. There is a “seam” (white color) where both ends of the texture should come together. Not sure why that is, but it is happening with ALL my textured models. Any idea where the problem could come from?
Please note that the model looks alright in Maya/3DStudio. It has to be something with my code. I think I might be missing some texture parameter?
Example:
http://img521.imageshack.us/img521/8000/textureproblemfl2.jpg